Laserz is another prototype, this time focused on multiplayer part. Keeping it simple, I came up with these concepts (see images below). I thought it was a fun idea, but I couldn’t figure out how to make the lasers shoot where the player aimed and make it bounce.

The game is “coded” using Blueprint in Unreal Engine 4 game engine. You can find a more detailed description of mechanics and gameplay in the Readme for the game, you can also find more silly GameDev ideas of mine at the same place.