Laserz

Laserz is another prototype, this time focused on multiplayer part. Keeping it simple, I came up with these concepts (see images below). I thought it was a fun idea, but I couldn’t figure out how to make the lasers shoot where the player aimed and make it bounce.

The game was first “coded” using Blueprint in Unreal Engine 4 game engine, but then remade in C# in the Unity game engine.